Here's some more semi-recent flash work. For some reason I find clocks supremely interesting. Perhaps its because you have so many numbers to play with and they're all constantly changing.
This first clock is based on Grand Theft Auto 3 HUD: time = time, cash = seconds (last 2 only), armor = month, health = date, stars = day (all empty for sunday, full for saturday), and finally a symbol for day/night indication (7am-7pm = sun, 7pm-am = martini).