2.13.2009

Tree House

Here are some composition and color studies for a steampunk treehouse



2.12.2009

Fantasy Items

Fantasy item concepts from a Concept Design course a while back:









2.11.2009

Cliff Creature

Heres an old concept creature I designed for a sketch class.

Flash Clocks

Here's some more semi-recent flash work. For some reason I find clocks supremely interesting. Perhaps its because you have so many numbers to play with and they're all constantly changing.

This first clock is based on Grand Theft Auto 3 HUD:
time = time, cash = seconds (last 2 only), armor = month, health = date,
stars = day (all empty for sunday, full for saturday), and finally
a symbol for day/night indication (7am-7pm = sun, 7pm-am = martini).


Ticker clock:
Day (24 hour bar), hours (12 hour bar), minutes, seconds.


Simple circular design inspired by the Japanese flag:
Hours, minutes, seconds.

2.10.2009

Lift Off

So I guess I'll start this thing off with a couple random recent things I've done and add more things (past and future present) in the future.

Some practice animating in flash (24fps):


3 layer stencil:


Line weight practice:


Cartoon style practice:


Old acrylic painting (16x20)


and some other sketches: